Developers welcome the PS4

Recently left Epic Games already know that they saw as the ideal the PlayStation 4 gaming pc. That was definitely a compliment and now we hear also of other developers that it makes it much easier to make games for the PS4.

Those words came from Yannis Mallat, CEO is at Ubisoft Montreal. That game studio we know among other things of Assassin's Creed and the Tom Clancy games. In an interview with the website CVG he said the radical change from Sony with the PS4. Because the console actually is built with high quality components from a pc, does this work for the developers much easier.

No Japanese scribbling more

In order to clarify that he told an anecdote about the period that Ubisoft Montreal was worked on Prince Of Persia: Sands Of Time. They had just won a good programmer, which is now still is part of the team responsible for Assassin's Creed. One day saw a black booklet with all Mallat Japanese characters on the Office of the programmer are and asked what it was. It turned out supported documentation for programming on PS2.

When the PlayStation 3 appeared there was not much has changed in that respect for the developers, at the most that it had become even more complex. Mallat told therefore pleased when he discovered that the structure of the PS4 much resembled that of the high-end PC's where they Watch Dogs and their development initially for games like Assassin's Creed 4: Black Flag on started.

Also Killzone developer content

Further also left Guerilla Games recently already know to be happy with the PS4, which do not suffer from performance bottlenecks will have. So it was on the PS3 available memory still sometimes a problem, but will this by huge memory of the PlayStation 4 no longer for. The approach of Sony to developers actively involved in designing the new console seems to have shed its fruits. data-text

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